visual development artist
Patrick graduated with honors from the Transportation Design program at Pforzheim University in 2006. After having gained cardesign experience in four countries with Brands like Porsche, Renault and Bugatti, he started his career as an exterior designer at Volkswagen/ Audi Design Center California were he was responsible for designing the Nanospyder-, Biorunner- and award-winning Slipstream-concepts. Soon after he shifted his focus on working for the entertainment industry. Ever since he is working for clients as Blizzard, Electronic Arts, Rhythm and Hues and Imagi to name a few. Patrick designed and illustrated vehicles, props and environments for motion pictures like "Gatchaman", "Priest" and is currently working as a concept designer on "Jack the Giant Killer".