visual development artist
Born and raised on the Big Island of Hawaii, Kekai Kotaki has always had a passion for art. Finding the sunshine and beautiful scenery distracting, he moved to dreary Seattle in 2000 to attend art school. After graduating, he proceeded to attempt a career at doing art. This meant getting a job at ArenaNet, the makers of the Guild Wars franchise, as a lowly texture artist. Through hard work and more than a little luck he was able to become a concept artist. Kekai can still be found in Seattle at ArenaNet. He is working hard as Lead Concept Artist on Guild Wars 2 and on a burgeoning illustration career. Kekai will be presenting a 3 hour workshop focusing primarily on Character Illustration and environment design.