visual development artist
With over a decade of experience under his belt, Carlo Arellano has a resume of gold. With direct involvement in some of the most popular game titles and projects this decade, he continues to push the frontiers of concept design and development in his field. Carlo has worked for many major game studios, including: Blizzard Entertainment, Insomniac Games, and Ready At Dawn. This has afforded him the opportunity to work at all levels of pre-production and production, including training entire art teams along the way. His credits include titles such as God of War, World of Warcraft, Planet of the Apes, and Resistance: Fall of Man.